~Lava~
Well-known member
JOBS:
Civilian: The majority of players are civilians. Civilians do nothing special, they just vote every day for who they think is a murderer.
Mafia/murderer: There are 4 Mafia, who get to kill one member every night. They PM the leader, telling the leader whom they want to kill.
Psychic: The Psychic gets to find out the job of one person per night.
Angel: The Angel saves one person every night. If the Angel saves the same person as the Mafia decide to kill, then that person doesn’t die.
Cupid: On the first night only, the Cupid PM’s the leader with the names of two people he/she wants to be ‘lovers’. If one of these lovers dies at any time in the game, the other one will too.
Duke: The Duke gets the option to veto the vote at the end of the day. He/she can choose to either stop the hanging or let it happen.
Bomb: The Bomb is just like a civilian except that on ONE night (whichever night the Bomb decides) during the game, he/she gets to kill one person. If the Bomb dies before he/she has used his/her bomb, then nobody gets bombed.
Medium: The medium gets to chose one day (only one day) in which all the ghosts can vote. They also allow all of the dead special jobs to use their powers. Use it wisely.
GAMEPLAY:
There are 2 periods of the game: day and night. During the nights, the murderers kill somebody, the Psychic finds out somebody’s job, the Angel save somebody, etc. During the days everybody votes on whom to hang at the end of the day.
The object of the game for the murderers is to kill everybody before they themselves are all hung. The object of the game for everybody else is to hang all the murderers before they're all dead. During the night, the murderers kill one person, the Psychic finds out the job of one person, the Angel saves one person, and (on the first night only) the Cupid picks two lovers. During the day, everybody votes on whom to hang for the last murder. (I will be putting people’s votes up in bold next to their names.) The Duke then decides on whether that person gets hung. Then it goes back to night and it starts over again. Don't forget to bold your official votes; otherwise they don't count!
We will be playing this game with time constraints, so each day and night will last 72 hours at the most.
For the days: The day ends (1) when all of the people have voted (and the Duke has PM'ed the leader), (2) when one person has more than half of the active votes (and the Duke has PM'ed the leader), or (3) when the 72 hours are up. If the vote is tied after the day ends, both people die (unless they're the last two people in the game, in which case the leader declares indecision). If the Duke does not PM the leader by the end of the 72 hours, the leader flips a coin to determine whether the voted-for person dies or not. Heads he/she dies, tails he/she doesn't.
For the nights: The night ends when (1) the murderers, Psychic, Angel, and (on the first night only) Cupid have all PM'ed the leader, or (2) when the 72 hours are up. If any of the people with night-jobs have not PM'ed the leader by the end of the night, the leader selects a name at random to go to that job. Thus if the murderers fail to PM the leader, the leader selects a name at random for them to kill, if the Psychic fails to PM the leader, the leader selects a person at random to tell the job of to the Psychic, etc.
Additional information:
A Reveal Game means that when somebody is killed or hung, their actual job is announced to everybody.
A Non-Reveal Game means that when people die or are hung, their actual job remains forever in mystery... Well, at least until the game is over.
The style of game play is usually chosen by the person running the game.
Additionally, many of these guidelines (Like the time restraints) may be changed according to how many people are playing, or how much free time the game runner has.
Annals of Mafiaville
Game 1 – Won by Mafia
Game 2 – Won by Civilians
Game 3 – Won by Mafia
Game 4 – Won by Mafia
Game 5 – Won by Civilians
Game 6 – Won by Mafia
Game 7 – Won by Mafia
Game 8 - Won by Mafia
Game 9 – Won by Mafia
Game 10 – Won by Civilians
Game 11 – Won by Civilians
Game 12 – Won by Civilians
Game 13 – Won by Mafia
Game 14 – The ghost game, RIP Keyblade Master.
Game 15 – Won by Civilians
Game 16 – The First tied Game Ever
Game 17- Won by the Mafia
Game 18- Won by the Mafia
Game 19- Won by the Mafia
Game 20- Won by the Civilians
Game 21- Won by the Civilians, very short game
Game 22- longest game ever, never quite finished probable Mafia win
Game 23-Mafia win, really short game
Game 24-Mafia win, novices and betrayal
Game 25- Mafia Win, professional take over
Game 26-Declared a tie due to old alliances
Game 27-Mafia win by the cointoss
Game 28-Civilian win by cointoss
Game 29- Never really finished again, probable mafia win
Game 30-Short Game, Civilian Win
Game 31- never finished yet again, probable mafia win
Game 32- civilian win by the skin of their teeth
Game 33- Mafia win, all hail the mafia queen
Game 34-
Game 35- the game that the Mafia queen abandoned her people
Civilian: The majority of players are civilians. Civilians do nothing special, they just vote every day for who they think is a murderer.
Mafia/murderer: There are 4 Mafia, who get to kill one member every night. They PM the leader, telling the leader whom they want to kill.
Psychic: The Psychic gets to find out the job of one person per night.
Angel: The Angel saves one person every night. If the Angel saves the same person as the Mafia decide to kill, then that person doesn’t die.
Cupid: On the first night only, the Cupid PM’s the leader with the names of two people he/she wants to be ‘lovers’. If one of these lovers dies at any time in the game, the other one will too.
Duke: The Duke gets the option to veto the vote at the end of the day. He/she can choose to either stop the hanging or let it happen.
Bomb: The Bomb is just like a civilian except that on ONE night (whichever night the Bomb decides) during the game, he/she gets to kill one person. If the Bomb dies before he/she has used his/her bomb, then nobody gets bombed.
Medium: The medium gets to chose one day (only one day) in which all the ghosts can vote. They also allow all of the dead special jobs to use their powers. Use it wisely.
GAMEPLAY:
There are 2 periods of the game: day and night. During the nights, the murderers kill somebody, the Psychic finds out somebody’s job, the Angel save somebody, etc. During the days everybody votes on whom to hang at the end of the day.
The object of the game for the murderers is to kill everybody before they themselves are all hung. The object of the game for everybody else is to hang all the murderers before they're all dead. During the night, the murderers kill one person, the Psychic finds out the job of one person, the Angel saves one person, and (on the first night only) the Cupid picks two lovers. During the day, everybody votes on whom to hang for the last murder. (I will be putting people’s votes up in bold next to their names.) The Duke then decides on whether that person gets hung. Then it goes back to night and it starts over again. Don't forget to bold your official votes; otherwise they don't count!
We will be playing this game with time constraints, so each day and night will last 72 hours at the most.
For the days: The day ends (1) when all of the people have voted (and the Duke has PM'ed the leader), (2) when one person has more than half of the active votes (and the Duke has PM'ed the leader), or (3) when the 72 hours are up. If the vote is tied after the day ends, both people die (unless they're the last two people in the game, in which case the leader declares indecision). If the Duke does not PM the leader by the end of the 72 hours, the leader flips a coin to determine whether the voted-for person dies or not. Heads he/she dies, tails he/she doesn't.
For the nights: The night ends when (1) the murderers, Psychic, Angel, and (on the first night only) Cupid have all PM'ed the leader, or (2) when the 72 hours are up. If any of the people with night-jobs have not PM'ed the leader by the end of the night, the leader selects a name at random to go to that job. Thus if the murderers fail to PM the leader, the leader selects a name at random for them to kill, if the Psychic fails to PM the leader, the leader selects a person at random to tell the job of to the Psychic, etc.
Additional information:
A Reveal Game means that when somebody is killed or hung, their actual job is announced to everybody.
A Non-Reveal Game means that when people die or are hung, their actual job remains forever in mystery... Well, at least until the game is over.
The style of game play is usually chosen by the person running the game.
Additionally, many of these guidelines (Like the time restraints) may be changed according to how many people are playing, or how much free time the game runner has.
Annals of Mafiaville
Game 1 – Won by Mafia
Game 2 – Won by Civilians
Game 3 – Won by Mafia
Game 4 – Won by Mafia
Game 5 – Won by Civilians
Game 6 – Won by Mafia
Game 7 – Won by Mafia
Game 8 - Won by Mafia
Game 9 – Won by Mafia
Game 10 – Won by Civilians
Game 11 – Won by Civilians
Game 12 – Won by Civilians
Game 13 – Won by Mafia
Game 14 – The ghost game, RIP Keyblade Master.
Game 15 – Won by Civilians
Game 16 – The First tied Game Ever
Game 17- Won by the Mafia
Game 18- Won by the Mafia
Game 19- Won by the Mafia
Game 20- Won by the Civilians
Game 21- Won by the Civilians, very short game
Game 22- longest game ever, never quite finished probable Mafia win
Game 23-Mafia win, really short game
Game 24-Mafia win, novices and betrayal
Game 25- Mafia Win, professional take over
Game 26-Declared a tie due to old alliances
Game 27-Mafia win by the cointoss
Game 28-Civilian win by cointoss
Game 29- Never really finished again, probable mafia win
Game 30-Short Game, Civilian Win
Game 31- never finished yet again, probable mafia win
Game 32- civilian win by the skin of their teeth
Game 33- Mafia win, all hail the mafia queen
Game 34-
Game 35- the game that the Mafia queen abandoned her people
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