Narnia Production Blog #2

A LOOK INTO THE CREATURES OF NARNIA
BY HOWARD BERGER
Makeup Effects and Creature Designer

Once in a lifetime, something so amazing happens and you are so grateful for it. But, to have it happen twice in a lifetime is unheard of. I am talking about the privilege of another journey into Narnia that the creative team at KNB EFX Group, Inc. gets to take for PRINCE CASPIAN.

The first film was a challenge, as we had never tackled a project so huge in scope and with so many creatures playing at once. It was important to bring all the Narnians to life and make it completely believable that they could believably live in this magical land. And here we are again, ready to meet up with the new Narnians that inhabit the land 1,500 years later.

The first step took partner Greg Nicotero and I back to the drawing board, as we wanted to mix things up a bit. We wanted to take another pass at what the Narnians would be like if they had become more wild in their appearance, seeing how they have been living in hiding within the forests all these centuries. What if they were all different age groups, sizes and races? We felt that the Narnians in the first film were all in their thirties, so we designed some study sculptures to demonstrate our concepts and approached director Andrew Adamson with the ideas. He liked our take and felt this could give Narnia an even more real existence.

In PRINCE CASPIAN, we have heavy set fauns, old age fauns, female dwarves, centaurs and their families. The minotaurs are now on the side of good. A new hag, a werewolf and the satyrs are back, but all newly redesigned to be more animal-like than the prior movie.

I think in every film there is one character you fall in love with. The first movie had Mr. Tumnus, played by the great James McAvoy. This time it is Peter Dinklage who plays Trumpkin the Dwarf. The character is so wonderfully written, and once you see Peter as Trumpkin, he becomes alive and real. We gave Trumpkin his look, but Peter gave him his heart, and the collaboration brings to life a new and interesting addition to this rich world.

A lot of the same crew from the first film have joined us, including my co-winner for the Best Makeup Oscar last year, Tami Lane (with key support from our third team member, Sarah Rubano). We are all excited and thrilled as there is an evolution that has occurred in Narnia and we are all privileged to be here to experience another wonderful adventure.

Read the rest at Narnia.com

Want to Work on Prince Caspian?

The Moving Picture Company in London is looking for some very high profile effects positions to be filled to help with the load of work they’ve acquired with Prince Caspian. They’re looking for a Lighting TD, Senior R&D Developer and Shader Writer.

Lighting TD
Start Date: April 2007
Following the recent appointment as lead facility on The Chronicles of Narnia: Prince Caspian, we are seeking an experienced Lighting TD to work with our Producers, CG supervisors and Compositors to ensure shots are delivered to the very highest standard.

Senior R&D Developer
Start Date: Immediate
Following the recent appointment as lead facility on The Chronicles of Narnia: Prince Caspian, we are seeking to add an experienced developer to our talented R&D team to help drive development of software in areas such as fur, deformers and dynamics.

Shader Writer
Start Date: April 2007
Following the recent appointment as lead facility on The Chronicles of Narnia: Prince Caspian, we are seeking to add an experienced Shader Writer to join our Features Division.

For more details, visit the source link.

Framestore CFC talks Prince Caspian Effects

Framestore CFC has taken over a lot of the effects work for the next Narnia film, Prince Caspian, and it appears they have a lot of work on their plate. Having worked on such high-profile film series as Harry Potter and Christopher Nolan’s incredible Batman reboot, they have the chops that this film requires. Here’s the report from their website WARNING: POSSIBLE SPOILERS:

(UK & US release 16th May 2008)

The next Narnia film is now well under way, and Framestore CFC has got a lion’s share (pardon the pun) of the VFX work. As well as the CG creatures, Aslan and a badger called Trufflehunter, the 500 or so shots our team expects to complete will also involve a spectacular River God sequence.

Miniature Effects in Today’s Digital World

Fans in Pasadena, California: You are invited to an Illustrated Lecture by Matthew Gratzner, Co-founder, New Deal Studios, Inc.

Date: Tuesday, June 6, 7:30 p.m.
Location: Pasadena Museum of History, 470 W. Walnut St., Pasadena
Tickets: $20 general public; $15 museum members; $12 students (with i.d.)
Reservations recommended: 626-577-1660, ext. 10

Matthew Gratzner, co-founder of New Deal Studios, Inc., lets us in on the ways miniatures are used to create film magic in this lecture with film clips and models. Gratzner oversaw miniatures used in “The Aviator” and “The Chronicles of Narnia: The Lion, the Witch and the Wardrobe.”

Lecture presented in conjunction with the Museum’s current exhibit, “Tiny Perspectives: A History of Miniatures.” Galleries open at 6:30 p.m. for reception and exhibit viewing prior to lecture.

Additional information online at www.pasadenahistory.org